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Note: The C++ target was last synced with the 3.4 version of ANTLR
The ActionScript C++ target closely follows the C target. The API and runtime behavior are consistent to the extent possible.
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namespace
-Wrap the generated classes with the specified namespace.header
- Will be inserted right after ANTLRs own imports at the top of the generated file.include
includes
,pre-includeincludes
,post-include
s - same meaning as in C Targetinit
- Will be inserted at the end of the constructor of the lexer/parser. Here you can setup your own instance attributes.members
- Will be inserted in the class body of the lexer/parser. This is the right place for custom methods and class attributes.
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