Writing down random thoughts as I have them.
Imagine rules with strategy name, order name, and apply name:
a downup down once b downup up once c downup up once d downup up repeat
strategy has visit order and pattern application rule
default is
strategy: downup, order={down, up}, apply={once,repeat} up, order=up, apply=repeat reverse, order={pre,post}, apply={once,repeat,rewriteSubtrees}
collect all rules with same strategy into rule
downup_down_once_patterns : a ; downup_up_once_patterns : b | c ; downup_up_repeat : d ;
gen applyOnce() for each generated rule
applyOnce_downup_down_once_patterns(t) applyOnce_downup_up_once_patterns(t) applyOnce_downup_up_repeat(t)
This creates node stream for t from existing buffer if possible and then
calls the pattern grouping rule. Easy if we don't do replaces. Replace on way up: we have to walk new tree. On way down, we also have to walk new tree.
We're rewriting tree, perhaps we should update node stream buffer as we go using a rewrite engine approach. Hmm...messes with node indexes.
Can we walk trees without creating buffer of entire tree? Perhaps we can make an on-demand buffer that doesn't go into subtrees unless the parser does. The wildcard would tell it to skip. Only problem is lookahead. Maybe we let LT(i) do the on-demand loading. We could add a skipOverSubtree() method to node stream so wildcard could avoid descending.
Patter ^( VAR . ID )
yields:
match(input,VAR,FOLLOW_VAR_in_a13); match(input, Token.DOWN, null); matchAny(input); match(input,ID,FOLLOW_ID_in_a17); match(input, Token.UP, null);